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That being said, my melee character will survive a fight without needing to pot or heal in any way, while my mage has to cast 4 spells then run and heal since I have all of 140 hp. The Spellcaster is definantely more fun in the way of visual effects, don't get me wrong the random cut-scene insta kills are cool with melee, but spellcasting is more visually interesting. I have multiple characters, a lvl 21 spellcaster and a 25 melee weapon char included, and the Melee character just seems to wipe away the competition. It's definantely underpowered in my opinion. However, I haven't played with melee weapons yet so I can't give much comparison. I think that destruction magic does gets pretty weak in higher levels. So, I would like to know what you guys think. Hence, your health is very low so you'll die almost immediately in close combat.
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If you're playing as full mage, you need to invest a lot of points to magicka. Especially with mages using magic shield. On contrast, one-handed perks let you can upgrade the damage all the way up to 100% and you can make it even stronger with better weapons. Even then, damage boosting perks are very limited and potion effects don't stack. The only way to increase your damage is through perks and potions. There is a limited number of spells to choose from. Some enemies are weak against certain elements and destruction magic provides all 3 types of elements You can chain stun an enemy with impact perk Destruction magic can directly attack stamina and magicka with frost and lightening spells I'll note some general pros and cons of destruction magic I hear a lot of people say destruction magic is underpowered in terms of fire power at higher levels.
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